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ALARM.TXT
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File: Alarm.txt
Created: Mon Sep 09 00:25:29 1991
Description: Program documentation for
TPW Application "Alarm"
// STARTBLOCK File Version Information (REGENERATE)
Regenerated: Mon Sep 09 00:25:29 1991
Skeleton by: Winpro/3, a product from Louis J. Cutrona, Jr.
tpw.skl version 0.05
// ENDBLOCK
A L A R M -- D O C U M E N T A T I O N
Overview: Application files and their contents
Alarm.pas - Main Pascal program file
- tAlarm
- application object
- derived from TApplication
- overrides InitInstance and InitMainWindow
- tAlarmWindow
- main window object
- derived from TWindow
- includes command-id-based methods for
menu items and accelerator keys.
AlarRC.pas - Pascal unit
- const definitions for resource file identifiers
AlarGbl.pas - Pascal unit
- type definitions, vars, and initialization code
for dialog data transfer buffers
- code to preload and access strings
from the string table resource
AlarDlg.pas - Pascal unit
- dialog objects derived from TDialog.
- includes child-id-based methods for handling
messages from each dialog control
Alarm.rc - Resource definition file
- definitions of application resources: dialogs, menus, icons, etc.
AlarRC.h - C #defines for resource definition file
- Required to compile resource definition file Alarm.rc
and create Alarm.res using the rc.exe resource compiler.
Alarm.txt - This documentation file
A p p l i c a t i o n O b j e c t -- AlarmApplication
The required application object (type tAlarm). Creates
and displays the main window. Processes Windows messages.
Handles termination.
Defined in AlarmMain.pas. At the very end of that file,
you will find the main block of the program, which defines
AlarmApplication, initializes it, runs it, and finally
destroys it.
tAlarm.InitInstance does initialization that needs
to be performed once for each execution (instance) of
Alarm: Reads in any strings to be preloaded from the
string table resource in Alarm.rc. Loads the application's
default accelerator table resource (NULL).
tAlarm.InitMainWindow constructs the window object
that will serve as Alarm's main window. This method
calls the main window's constructor, which eventually
calls TWindowsObject.Register, which in turn calls
tAlarmWindow.GetWindowClass which loads and sets the
main window's icon (ALARM_ICON) resource and sets the main window's
default menu (ALARM_MENU).
A p p l i c a t i o n M a i n W i n d o w O b j e c t
The main window object for Alarm is defined in the main program file
AlarMain.pas and has the type name tAlarmWindow. Also defined
there is a corresponding pointer type tpAlarmWindow. A pointer to the
main window object is stored in the variable TApplication.MainWindow, which
is inherited by tAlarm (and thus may also be referred to as
tAlarm.MainWindow)
M e n u I t e m s a n d A c c e l e r a t o r K e y s
For each menu item defined in the resource definition file, there is
a corresponding (command-message-based) method defined for the main
window object type tAlarmWindow. The name of the method is created
by appending "Method" to the symbolic identifer corresponding to the
menu item or accelerator key in the resource definition file. Thus,
the following menu and accelerator key command methods are defined:
dlg_SetAlarmTimeMethod
Action: Invokes modal dialog dlg_SetAlarmTime.
idmALARMONMethod
Action: none (displays message box).
idmALARMOFFMethod
Action: none (displays message box).
dlg_AboutAlarmMethod
Action: Invokes modal dialog dlg_AboutAlarm.
STDCLOSEMethod
Action: none (displays message box).
idmHIDEMethod
Action: none (displays message box).
D i a l o g s
The following dialog types, descended from TDialog, are defined in the
unit AlarDlg (in file AlarDlg.pas). Within each type are
control object pointers corresponding to each control in the dialog.
These pointers are initialized in the dialog's constructor. The order
of initialization is, and must be, the same as the order of declaration
of the corresponding fields in the dialog's data transfer record type.
Also in each type are child-id-based methods corresponding to each
dialog control. By modifying these methods, you can customize each
dialog's behavior.
tdlg_SetAlarmTimeDialog
- Transfer buffer var dlg_SetAlarmTimeTransferBuf (type rtdlg_SetAlarmTimeTransfer)
- Child-id-based methods for individual controls
- ET_MONTHMethod (Edit text)
- ET_DAYMethod (Edit text)
- ET_YEARMethod (Edit text)
- ET_HOURMethod (Edit text)
- ET_MINUTEMethod (Edit text)
- EM_MESSAGEMethod (Edit text)
tdlg_AboutAlarmDialog
- Transfer buffer var dlg_AboutAlarmTransferBuf (type rtdlg_AboutAlarmTransfer)
- Child-id-based methods for individual controls
E N D O F F I L E Alarm.txt